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Plus, Dragon Age: Origins lets you jump from one character’s skin to another. But if you play on Hard or Nightmare, it’s natural to want to pause combat and set up tactics more carefully to avoid getting your ass handed to you by a bunch of genlocks. On Casual, you can breeze through in real time playing as just your protagonist. I became a devastating crowd controller.Īnother thing I’ve always admired about Dragon Age: Origins is that the greater the difficulty, the more tactical the game becomes. I could easily hit the spacebar to pause the battle, see the battlefield from above, and click on the exact area I wanted to target with my Fire Blast or Tempest spells.
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When I played on PC and used the overhead tactical camera, all of this made a lot more sense. Some of the mage’s abilities require you to target an area to rain something like fireballs down on your enemies - so you need a second or two to plan and position. Then I played again as a mage, and I found myself wanting to take my time to plan my attacks. This allowed me to whip through enemies in real time, dual wielding daggers and having a lovely time of it. The first time I played Dragon Age: Origins, I played on Xbox 360, and with it being one of my first video games, I played on the Casual difficulty setting. (Polygon has a great summary of all the goodies here if, like me, you couldn’t make it to PAX!)īut there was another announcement at the panel I wasn’t expecting, and it’s made me even more ridiculously excited for Inquisition: the return of Origins’ tactical combat view. Enemies that don’t auto-level with you. Keeps that you can occupy and designate as specialized strongholds. Vast landscapes to explore without as many loading screens. An all-out war between Templars and mages. Now I know that the third game will have things like: Hearing all the details of the upcoming Dragon Age: Inquisition from yesterday’s PAX panel has made me way more excited than I already was.
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As some of you know, I’m a huge Dragon Age fan, and I am (impatiently) awaiting the third installment in the series.
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